"Warp" <war### [at] tag povray org> wrote in message
news:39d47a94@news.povray.org...
> So what makes a language powerful is not the number of lines but how
> easy and intuitive is to make something.
>
> If I want a more "powerful" language, what stops me from using whatever
> language I want to generate the povray output?
>
Interesting idea - has anyone ever written an alternative scene language for
POV (e.g. OOP) that, when run, outputs a translation to normal pov scene
lang.?
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